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Startup Trends 2014 II Including Nest.com's $3.2B Sale To Google via Curatti

Startup Trends 2014 II Including Nest.com's $3.2B Sale To Google via Curatti | Latest Social Media News | Scoop.it

Startups are fun, creative & may be our best hope. This second of a two part Curatti series covers startup trends from digital homes to wearable tech.

As I was putting the finishing touches on this second post in a 2 part Startup Trends 2014 for Curatti.com one of our featured Smart Home Startups @Nest sold to Google for $3.2B. Amazing.

More than 25 other cool startups covered some of them will be worth billions too :). M


Via Martin (Marty) Smith
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Haiku Deck & Scoopit Examples Of New SaaS Development Model

Haiku Deck & Scoopit Examples Of New SaaS Development Model | Latest Social Media News | Scoop.it

Working hard on a SaaS set of publishing tools and was analyzing what it takes to "cross the chasm" from unknown SaaS to successful, well loved tool. Here is what I found:

* Critical that a new tool create community. 
* Haiku Deck demonstrates this idea with their feature gallery:
http://www.haikudeck.com/gallery/featured and Scoop.it with their posting wall. 
* Community must scale in size and diversity. 
* Diversity creates community "intelligence".
* Community intelligence helps monetize. 
* Money helps create new tools. 
* New tools help build community faster. 
and so on creating a positive virtual cycle. 

Tools can solve a problem like Haiku Deck (easy access to creative commons), plant a flag on an emerging trend (Scoop.it and Paper.li) and mashup scaled systems such as ZipCar.com.  


Via Martin (Marty) Smith
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The Future of Marketing | Visual.ly Infographic

The Future of Marketing | Visual.ly Infographic | Latest Social Media News | Scoop.it
Optimal Targeting’s CEO David Konigsberg shares his insights on the future of marketing with this new metaphysically inclined infographic. It effect

Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, September 6, 2013 10:12 AM

Great Infographic and I bet at least half right :). M

AlGonzalezinfo's curator insight, September 6, 2013 1:31 PM

Another great Scoop David!  I will take the test later and report my results  :)

Robin Martin's curator insight, September 14, 2013 11:53 AM

Right Marty...great infographic! Thanks for the scoop!

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What We're Learning from Online Education: Daphne Koller & Coursera, TED

"Daphne Koller is enticing top universities to put their most intriguing courses online for free -- not just as a service, but as a way to research how people learn."

With Coursera (cofounded by Andrew Ng), each keystroke, quiz, peer-to-peer discussion and self-graded assignment builds an unprecedented pool of data on how knowledge is processed.

With Coursera, Daphne Koller and co-founder Andrew Ng are bringing courses from top colleges online, free, for anyone who wants to take them. Bio:
http://www.ted.com/speakers/daphne_ko...


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Education and technology: Some trends for 2013 (Infographic)

Education and technology: Some trends for 2013 (Infographic) | Latest Social Media News | Scoop.it
Want to know what to expect in education in 2013? Check out OnlineCollege.net’s new infographic on potential tech and social media trends. Infographic created by OnlineColleges.net.
GIBS Information Centre / GIBSIC's curator insight, February 1, 2013 3:43 AM

Ackn. =  online, e-learning the 'new normal'?  potential tech and social media trends

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Future of...Everything Is In The Clouds | via @CloudTweaks

Future of...Everything Is In The Clouds | via @CloudTweaks | Latest Social Media News | Scoop.it

Cloud gaming is gaining considerable momentum for a number of reasons and is positioning itself as the future of how games will be played.

Marty Note
I've been doing a lot of 2-14 trends work over the last few weeks. The major impact the cloud brings seems to be forgotten or left out. I received a dramatic demonstration in how much use of "the cloud" can change website design when we created http://www.curecancerstarter.org.   

We used to limit webpage size to 100K (code + graphics) because to go any larger meant slowing down load times to an unacceptable level. Every half a second we added we lost money, so we were very careful about the size of our pages.

Being careful about the size of our pages meant we had to live in a "lowest common denominator" world where our communication was compromised by environmental constraints. Some restraints remain, but the new caching provided by the cloud creates all kinds of new design headroom that just didn't exist before.

The cloud means we can design cooler, more functional, more engaged sites that feel dynamic and highly personal. The cloud changes all :). M  


Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, January 7, 2014 6:03 PM

GaaS despite its funny initials could provide a peek into the future of....well everything. We've already seen a MONSTER TREND toward appification (smaller code updated more frequently) and along comes "cloud gaming".

Benefits of "cloud gaming" include:

* More room on your hard drive (some games can take 14 gigs).
* Games are saved in the cloud so hard drive crash = no worries.

* Better Game Play (thanks to way memory is handled).
* More efficiency will change game development (eventually).

Love this paragraph despite only partially understanding it:

"With recent breakthroughs in hybrid streaming, such as what CiiNOW has done by streaming video and graphics primitives at the same time, it’s much easier to send complex information to mobile devices, tablets and computers at lower bandwidth. Some games are provided through file streaming, a method in which a small percentage of the game is initially installed on a graphics-capable device to allow immediate play.

During play, the remainder of the game continues to download. For movie, TV or less graphic intensive games, video streaming- or video on demand- eliminates the necessity of a game console. Although game consoles or PCs will probably continue to be prevalent, cloud gaming will likely continue to gain popularity as a way to experience new games without having to buy entire game systems."

What I can understand from those points is something we found with CureCancerStarter.org. Use of cloud services allows for "larger" pages to load faster. The impact on web and game design of building in cloud benefits is hard to over estimate.

 

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Why Crowdsourcing Future Is Moving To Curation, Synthesis and Things

Why Crowdsourcing Future Is Moving To Curation, Synthesis and Things | Latest Social Media News | Scoop.it

Via Robin Good, Howard Rheingold
kitty de bruin's curator insight, October 25, 2013 4:15 AM

co creating, such a nice way to work together

María Dolores Díaz Noguera's curator insight, November 16, 2013 8:13 AM

Great one.

irene's curator insight, January 10, 2014 9:16 AM

Perché il futuro del Crowdsourcing va in direzione della cura, sintesi e cose varie.

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7 Transformational Shifts in 21st Century Learning

7 Transformational Shifts in 21st Century Learning | Latest Social Media News | Scoop.it

A smart learning shifts graphic realized by Terry Heick.


Related post by Deb:

Agile Leader Learning for Sustainable Change: Steps through Sharp Rocks 
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30 Incredible Ways Technology Will Change Education By 2028

30 Incredible Ways Technology Will Change Education By 2028 | Latest Social Media News | Scoop.it
30 Incredible Ways Technology Will Change Education By 2028

 

Take a look at   2018


Technology to promote early literacy habits is seeded by venture capitalists. This is the start of new government programs that start farming out literacy and educational programs to start-ups, entrepreneurs, app developers, and other private sector innovators.

 

Digital literacy begins to outpace academic literacy in some fringe classrooms.

 

...Open Source learning models will grow faster than those closed, serving as a hotbed for innovation in learning.


Via miracletrain 夢想驛站, Deb Nystrom, REVELN
Deb Nystrom, REVELN's curator insight, April 29, 2013 12:41 AM

Trend watching also goes with change leadership.  ~  D

Audrey's comment, May 2, 2013 4:19 PM
I Love cloud-based education and schools as think-tanks. What the article demonstrates is that children can be natural teachers, They can teach basic chemistry and physics which many adults have not mastered. Learning from children is easy as they make things simple and they are not judgmental. Go to the website http:www.homeschoolsource.co.uk and search under "Solutions" for educational toys. Select a subject with which you are not familiar or found difficult to understand when you were at school. Give it to a children. Once they have mastered it they will be able to explain it to you in such simple terms, you will be amazed. Go on try it.
Audrey's comment, May 7, 2013 6:39 PM
Thank you.
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Trend: Interest-based Social Networks Are Next

Trend: Interest-based Social Networks Are Next | Latest Social Media News | Scoop.it

Jay Jamison writes on Techcrunch: "Interest-based social networks have a markedly different focus and approach than Facebook.

 

The Pinterest, Thumb and Foodspottings of the world enable users to focus and organize around their interests first, whereas Facebook focuses on a user’s personal relationships.

 

Facebook offers us a social utility to deepen social connectivity with our existing social graphs, while these new interest-based social networks enable users to express their interests in new, engaging ways and offer authentic, high value connectivity with new people we don’t already know.

 

...

 

So if interest-based social networks focus first on an individual’s interest graph and Facebook centers on an individual’s social graph, which service will be the winner?

 

Both.

 

Humans are inherently social creatures, and we define ourselves both by the people we know and our interests. We make decisions about where to eat, what to buy, where to visit, etc. based on a complex matrix of social relationships, past experiences, location, long standing interests and future goals. Today’s platforms approach our lives from different angles but both are integral to how we define ourselves and interact with the world around us."

 

Truthful. 7/10

 

Full article: http://techcrunch.com/2012/02/18/beyond-facebook-the-rise-of-interest-based-social-networks/


Via Robin Good
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