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What Social Networks Should You Use in 2014? [INFOGRAPHIC]

What Social Networks Should You Use in 2014? [INFOGRAPHIC] | Latest Social Media News | Scoop.it
We’re now into a whole new year – but which social networks should have your full attention this year?

Via Lauren Moss, Jack Varnell
Dillon Thomas's curator insight, February 1, 2014 9:15 AM

TO FULLY UNDERSTAND AND HAVE STATS AND DATA ..  FOR EXAMPLE YOUR AUDIENCE FOR YOUR INFOGRAPHIC AND THEN  TP UNDERSTAND WHAT SOCIAL MEDIA THEY USE

BOTH: .. quanitatively and qualititatively .. (How much time they spend and what content they are utilizing or extracting) 

 

THIS IS CRITICAL TO MAKING AN INFOGRAPHIC TARGETED TO AN AUDIANCE SPECIFIC

 

ALSO:   I recommend Lauren Moss SCOOP - VISUALIZING SOCIAL MEDIA 

Amy Williamson's curator insight, February 5, 2014 5:43 AM

A must read for anyone working in social media!

Monica S Mcfeeters's curator insight, March 30, 2014 9:16 AM

Do you wonder where to put most of your online time for the best reach to viewers? Here is helpful info to help you decide.

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Future of...Everything Is In The Clouds | via @CloudTweaks

Future of...Everything Is In The Clouds | via @CloudTweaks | Latest Social Media News | Scoop.it

Cloud gaming is gaining considerable momentum for a number of reasons and is positioning itself as the future of how games will be played.

Marty Note
I've been doing a lot of 2-14 trends work over the last few weeks. The major impact the cloud brings seems to be forgotten or left out. I received a dramatic demonstration in how much use of "the cloud" can change website design when we created http://www.curecancerstarter.org.   

We used to limit webpage size to 100K (code + graphics) because to go any larger meant slowing down load times to an unacceptable level. Every half a second we added we lost money, so we were very careful about the size of our pages.

Being careful about the size of our pages meant we had to live in a "lowest common denominator" world where our communication was compromised by environmental constraints. Some restraints remain, but the new caching provided by the cloud creates all kinds of new design headroom that just didn't exist before.

The cloud means we can design cooler, more functional, more engaged sites that feel dynamic and highly personal. The cloud changes all :). M  


Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, January 7, 2014 6:03 PM

GaaS despite its funny initials could provide a peek into the future of....well everything. We've already seen a MONSTER TREND toward appification (smaller code updated more frequently) and along comes "cloud gaming".

Benefits of "cloud gaming" include:

* More room on your hard drive (some games can take 14 gigs).
* Games are saved in the cloud so hard drive crash = no worries.

* Better Game Play (thanks to way memory is handled).
* More efficiency will change game development (eventually).

Love this paragraph despite only partially understanding it:

"With recent breakthroughs in hybrid streaming, such as what CiiNOW has done by streaming video and graphics primitives at the same time, it’s much easier to send complex information to mobile devices, tablets and computers at lower bandwidth. Some games are provided through file streaming, a method in which a small percentage of the game is initially installed on a graphics-capable device to allow immediate play.

During play, the remainder of the game continues to download. For movie, TV or less graphic intensive games, video streaming- or video on demand- eliminates the necessity of a game console. Although game consoles or PCs will probably continue to be prevalent, cloud gaming will likely continue to gain popularity as a way to experience new games without having to buy entire game systems."

What I can understand from those points is something we found with CureCancerStarter.org. Use of cloud services allows for "larger" pages to load faster. The impact on web and game design of building in cloud benefits is hard to over estimate.

 

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Startup Trends 2014 II Including Nest.com's $3.2B Sale To Google via Curatti

Startup Trends 2014 II Including Nest.com's $3.2B Sale To Google via Curatti | Latest Social Media News | Scoop.it

Startups are fun, creative & may be our best hope. This second of a two part Curatti series covers startup trends from digital homes to wearable tech.

As I was putting the finishing touches on this second post in a 2 part Startup Trends 2014 for Curatti.com one of our featured Smart Home Startups @Nest sold to Google for $3.2B. Amazing.

More than 25 other cool startups covered some of them will be worth billions too :). M


Via Martin (Marty) Smith
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5 Secret & Highly Disruptive Internet Marketing Tactics For 2014 via ScentTrail Marketing

5 Secret & Highly Disruptive Internet Marketing Tactics For 2014 via ScentTrail Marketing | Latest Social Media News | Scoop.it

5 Internet Marketing Secrets
Some of these 2014 "secrets" such as ecommerce and social media may not feel very secret, but there is still plenty of "blue ocean" in them still. Ecommerce creates great content marketing support for less and less effort (to create the story) so every website should have a store now even if all they sell is their logo merchandise.

Social media is ubiquitous but not embraced. Our recent Ecommies Study of social media for top online retailers (http://bit.ly/1gATp9p ) proved many have social media accounts but few are "social businesses".

5 Secrets Blog Post on ScentTrail Marketing
http://bit.ly/IYZIo8

5 Secrets Haiku Deck
http://bit.ly/1k6uJFu


Via Martin (Marty) Smith
Ken Morrison's comment, December 16, 2013 3:23 AM
Good luck on your 5th Business
malek's curator insight, December 16, 2013 10:09 AM

Interesting is the notion of crowdfunding as a new marketing channel